Sylvain Robitaille wrote:
> Ok. Ardour's feature list also can hold its own against (some?)
> commercial DAW software. My point was that if you are able to work with
> Brand X DAW software, the skills transfer to Brand Y, and back.
Some do and some don't. What little I've managed to learn about Windows
through about 15 years of fumbling with it absolutely does not transfer to
Linux (and hence Ardour). I don't have another 15 years to learn what I need
to learn in order to be able to understand what I'm told about how to
solve a
problem.
Sure, the basic concepts are similar. The user interfaces are different.
You find
similar names for functions that do different things, you find different
screen
graphics, you can find what you're looking for most of the time but it
might be
under a different menu than you're accustomed to seeing it. If you don't
set aside
one and move to another, you (or at least I) don't learn these things
very well.
> Brand X or Brand Y could be Ardour. What it comes down to, really, is
> whether one package includes some feature(s) that really make a
> difference to how the user works. That's what sets the different
> software apart.
I have features, many many features on my DAW program, that I've never used,
or have used once or twice and forgotten about. I doubt that there's any
feature
that would make or break a decision. After all [the great lie] "This is
software. It
can always be updated" gives us hope. But what can make or break a
program for
me is what limitations it has as far as working with the outside world.
These are
really "functions" rather than "features." And then there are
convenience issues.
For example, I can use some VST plug-ins with Audacity but because they
don't
have the license to suport the GUI they're more difficult to operate
than when I
can see on-screen representation of the device the plug-in emulates.
>> Is Audacity a DAW? To some it is because it does everything they
>> want it to.
>
> Ok. I would have said "no" because it doesn't operate on the audio
> files in the way I think of DAW software operating (non-destructively),
You can make it non-destructive simply by copying what you want to work on
before you mess with it so you can always go back to the original. You may
not have successive un-dos, though I thought that was possible. I never make
mistakes so I don't have to worry about non-destructive operation anyway.
> but ok, if some people want to think of it that way, fine. I think of
> it more as an "editor" which isn't the same at all.
It's also a mixer, though a rather clumsy one.
>> Is ProTools a DAW? Most definitely.
> Sure. Is ProToolsLE?
Why not? What's missing, and do a large number of potential users need
what's missing? Initially, the most significant differences between LE and
RPT (Real Pro Tools) was a smaller maximum number of tracks (which has
expanded) and the lack of time code synchronization. What's the difference
today other than a division between the hardware you could use with it?
>> The thing about Ardour, particularly for a non-Linux user, or a Linux
>> user who is unfamiliar with audio interfacing on the software side, is
>> that it can be difficult to get working, and impossible to get working
>> with certain fairly common and useful interface hardware, simply
>> because nobody has written support for it yet.
> I'd be interested in specific examples, because I haven't run into
> that myself.
The Mackie 1200F. Most multi-channel USB and Firewire interfaces.
> Certainly, though, this leads to another advantage that
> free, open-source software packages such as Ardour can have over
> the commercial proprietary packages: peer support can have a much
> greater depth of coverage, because the people helping are able to
> understand the innards of the software (even if they don't, though,
> they actually have a chance to, and that counts for more than whether
> they take advantage of the opportunity).
The point is that they don't. Most of the Ardour users are more interested
in computing than audio. The hardware manufacturers aren't "open sourcing"
their hardware, either with documentation or the acutual hardware, so the
only time a new device becomes supported is when a Linux computer hobbyist
decides to buy a piece of hardware himself and dammit make it work. Then
they release the driver, and anyone who wants to use that same hardware
becomes a beta tester for a couple of years.
> When someone writes on the
> Ardour website forum with a question, they usually get a response from
> the lead developer.
That might be very helpful for some problem, but not others.
> Do people using commercial DAW software get that
> kind of support?
Not really, but then commercial software isn't usually released in the state
where the best person to help a user in trouble is the lead developer.
>> I've been told that you don't need to know Jack about JACK in order to
>> use Ardour, and I think that's true if you're content to use your PC
>> motherboard's built in audio hardware.
> I don't think it's true even if you do use the onboard hardware. You
> need to at least know enough to configure it. You need to know that
> JACK needs to be running in order for Ardour to work. Do you need to
> understand *how* JACK accomplishes what it does? I don't think so. I
> certainly haven't studied JACK at all.
As I've said, I haven't really had any experience with JACK other than with
the built-in sound hardware on my computer's motherboard because that's
all I had which was supported by Linux. I did manage to get sound out of it
without changing the defaults that it offered, but when I tried to look
deeper
into it, there were some "configuration" things about which I knew nothing.
> Have you tried that? Did you properly research the I/O box (check it
> against the ALSA compatibility list) before purchasing?
I did look through the ALSA list a year ago and didn't see anything that
I'd be inclined to buy for the purpose of experimenting with Ardour. I
might take another look at it one of these days and there may be something
on the list that I could borrow or mooch for the experiment. If I was
enthusiastic
enough about it, I probably could have hauled my Mackie mixer with the
Firewire
I/O into the workshop because I think that's supported.
OK, I just looked
(
http://www.alsa-project.org/main/index.php/Matrix:Main) and
Mackie isn't even on the list. The only TASCAM interfaces supported are the
US-122 series. No PreSounus. No M-Audio multi-channel other than the Delta
series. Yeah, I know, I can get one of those for a song on eBay, but
what's the
point? I'm not really going to use it for real work. I have better already.
> For years I used Ardour with a mid-level sound card that is better than
> the onboard audio on the computer I use as an audio workstation, but not
> quite as good as some others. Eventually I upgraded to an RME Digi9652
> that has worked amazingly well for me, though I didn't pay nearly as
> much for it as you seem to suggest above.
My present position is that I don't want to invest new money in a system
that I don't really need and in which I haven't built confidence. I'm
willing
to spend a little time getting to know it, but it has to work first, and do
something beyond be a 2-track recorder/editor, or multi-track DAW one
or two tracks at a time.
> One should research the interface prior to making the purchase, though.
> If the interface you're looking at won't work easily with Linux, perhaps
> another one will?
This is a fundamental problem. The interfaces that I have will work with
practically any Windows XP DAW program. I can use what I have. As long
as the range of supported hardware is so limited, if I was building a new
system from scratch, I suppose I could pick out something that would
work, but in a couple of years when I wanted to expand or upgrade, would
support be there? I have no confidence in that based on the current track
record. Looking of the ALSA list I see brands that are no longer in
existence.
For the most part, this is old junk (today) that either had drivers
written for it
several years ago or that someone had laying around in his junk pile.
Don't get me wrong - RME is not junk. But I could find nothing in the
current
crop of modestly priced USB2 8-channel I/O box that's supported.
> Take the money you save on software, and apply it
> towards better hardware, such as the RME?
I can get Reaper for $60. Can I get a mult-channel RME for that? Of course
not. I could come out ahead if I was contemplating buying a Pro Tools HD
system, but then I wouldn't have the business advantage of having Pro
Tools.
> I can record 16 tracks simultaneously, and
> use 16 simultaneous outputs (the Digi9652 can do more than that, but
> that's all I have converters for). In the interest of full disclosure,
> I've done 8 tracks at once.
I can plug my Mackie 1640 mixer into my laptop PC and record 16 channels
too. But I can't apparently do that with Ardour.
> There's a decent chapter on Ardour in the recently published "Crafting
> Digital Media", by Daniel James on Apress (ISBN13: 978-1-4302-1887-6;
> http://www.apress.com/book/view/1430218878) I've found the book useful
> for other (not necessarily audio-related) software it discusses as well.
Wow! That sounds like a pretty impressive title for Ardour for Dummies.
--
"Today's production equipment is IT based and cannot be operated without
a passing knowledge of computing, although it seems that it can be
operated without a passing knowledge of audio." - John Watkinson