For a good while, i was beginning to think my monitor was starting to die, I was getting "dancing pixel" type effects on my display, which worsened with increased resolution, and usually got slightly better with higher refresh rates, but obviously the effect was always clearly visible.
However, after speaking to some others on other forums, and also after looking as the OSD of the monitor (which did not exhibit these artifacts), I began to suspect the graphics card.
The effect basically appears to be almost a slight "rippling" effect as though water were travelling vertically over the top of everything.
So I sold my graphics card and the guy who i sold it to loaned me a couple of graphics cards to try.
The one I am using at the moment is a Geforce MX420 - a pretty poor card in terms of 3D capability but as I dont play games at all these days, it'll do.
One thing i've noticed is its got passive cooling on it, which brings me one step closer to that elusive silent PC.
The card itself has very noticably better image quality on my 22" CRT than the outgoing card, very little rippling effect at all now, just a stable, good quality picture.
Now, I am puzzled by this, surely the outgoing Geforce 6600 card should have at least matched this one for quality. I've got two theories. The first is that in their battle for the best frame rates, 2D quality is now a very neglected area of graphics card development; the second is that perhaps the very fans that keep these cards cool are the reason why I was noticing so much interference.
So it seems to me, if you want a good game PC, you have to sacrifice 2D quality... and conversely, if you want good 2D quality you have to sacrifice frame rates and / or compatability with games altogether.
Its got me wondering what these Matrox cards are like now...
Incidentally, after getting a visual demonstration of the effects of interference in a PC, while I have no complaints with the sound I get from my soundcard, I can see why some people seem to prefer DACs now...
However, after speaking to some others on other forums, and also after looking as the OSD of the monitor (which did not exhibit these artifacts), I began to suspect the graphics card.
The effect basically appears to be almost a slight "rippling" effect as though water were travelling vertically over the top of everything.
So I sold my graphics card and the guy who i sold it to loaned me a couple of graphics cards to try.
The one I am using at the moment is a Geforce MX420 - a pretty poor card in terms of 3D capability but as I dont play games at all these days, it'll do.
One thing i've noticed is its got passive cooling on it, which brings me one step closer to that elusive silent PC.
The card itself has very noticably better image quality on my 22" CRT than the outgoing card, very little rippling effect at all now, just a stable, good quality picture.
Now, I am puzzled by this, surely the outgoing Geforce 6600 card should have at least matched this one for quality. I've got two theories. The first is that in their battle for the best frame rates, 2D quality is now a very neglected area of graphics card development; the second is that perhaps the very fans that keep these cards cool are the reason why I was noticing so much interference.
So it seems to me, if you want a good game PC, you have to sacrifice 2D quality... and conversely, if you want good 2D quality you have to sacrifice frame rates and / or compatability with games altogether.
Its got me wondering what these Matrox cards are like now...
Incidentally, after getting a visual demonstration of the effects of interference in a PC, while I have no complaints with the sound I get from my soundcard, I can see why some people seem to prefer DACs now...